Session
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The Session object stores all the Nodes to create the output for a specific shot.
Base Class: Object
Attributes
Attributes are read-only except where noted.
Name | Description |
---|---|
depth | the session depth (read/write) |
color | the object Color - not all objects have a way of changing their color (read/write) |
id | the unique id as string |
label | the object label (read/write) |
locked | True if locked (read/write) |
note | the object note (read/write) |
parent | the parent Object, or None |
properties | the dictionary of Properties |
selected | True if selected |
type | the object type name |
visible | True if visible (read/write) |
Methods
Name | Description |
---|---|
property(name) | returns the Property with the property name, or None |
clone() | returns a deep clone of the object and children |
getTransform(frame) | returns the accumulated transform at the specified time. This is a convenience method only useful for Layers and their children. |
Operators
Name | Description |
---|---|
object[prop_id] | the map operator can be used as shorthand for object.property(prop_id) |