Property

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Revision as of 20:18, 20 November 2012 by Paul (talk | contribs)
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A Property is a single constant or animated parameter. Silhouette supports many types of properties.

+ Silhouette Property Types
Type Description Data-type Animated
Boolean On/Off check-box Bool
Color RGBA color picker Color
Flags A bit-mask with multiple check boxes Integer
Join An object link Object
List List of predefined options Integer
Matrix A transform matrix Matrix
Number A slider or spin-box with with min/max range Integer or Float
Point X/Y point Point3D
Source A data source Source
StreamRef A stream reference Integer
String A UTF-8 string String

Attributes

These attributes are read-only.

Name Description
actionType The Action Type
extension If the Action implements an importer or exporter, the file extension the action works with
id The Action class name
label The Action label that appears in the Actions menu

Methods

Name Description
__init__(label, menu=None, type=Action, extension=None) Constructor - Initializes the base class. The menu can be listed separately or prefixed to the label with the '|' character.
available() Should return True (the default) if the Action is available. The Action should examine the current state in this method and assert (with an optional error message) that conditions are good for execution.
execute(path=None) Called to execute the Action. UI Actions should be undoable. Importer/Exporter actions are passed the path to the file to operate on.

Constants

Action Type

Name Description
Action A normal action that appears in the Actions menu (the default)
ShapeImporter An Action that should appear in the Shape Import menu
ShapeExporter An Action that should appear in the Shape Export menu
Extension An Action that implements core functionality is bound using some other means