Node
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The Node object generates output (usually an image) based on a set of inputs (image data and properties).
Base Class: Object
Attributes
Attributes are read-only except where noted.
Name | Description |
---|---|
active | True if the active node |
enabled | True if enabled (read/write) |
imageToWorldTransform | the Matrix used to transform from image coordinates to world coordinates |
inputs | List of input Ports |
outputs | List of output Ports |
session | the Session the node is in (same as parent) |
worldToImageTransform | the Matrix used to transform from world coordinates to image coordinates |
Methods
Name | Description |
---|---|
render(frame, stream=Stream_Left | render at the desired frame and returns a Raster with the result |